IOS architecture patterns for large-scale development, part 1: Modular architecture
Read the article about creation of a well-organized architecture for the iOS application accordingly to limitations, historical states and improvement goals.
Read the article about creation of a well-organized architecture for the iOS application accordingly to limitations, historical states and improvement goals.
This article discusses the limitations of current augmented reality frameworks, ARKit and ARCore, in detecting vertical surfaces. It also explores different approaches and workarounds to overcome this limitation.